COLTS SCHEDULE FOR 1986 SEASON

PRE SEASON 8/8 @ Seattle Seahawks 9:30 pm 8/16 Q Chicago Bears 6:00 pm 8/23 Detroit Lions 7:30 pm 8/30 Minnesota Vikings 7:30 pm

REGULAR SEASON

9/07 @ New England Patriots | 3:00 рт (11-5) 9/14 а Miami Dolphins 3:00 pm (12-4) 9/21 Los Angeles Rams 12:00 pm (11-5) 9/28 New York Jets 3:00 pm (11-5) 10/05 @ San Francisco 49ers 3:00 pm (10-6) 10/12 New Orleans Saints 12:00 pm (5-11) 10/19 | а Buffalo Bills 12:00 pm (2-14) 10/26 Miami Dolphins 1500 pm (12-4) 11/02 Cleveland Browns 1:00 pm (8-8)

11/09 New England Patriots | 1:00 рм (11-5) 11/16 в New York Jets 4:00 pm (11-5) 11/23 @ Houston Oilers 1:00 pm (5-11) 11/30 San Diego Chargers 1:00 pm (8-8)

12/07 8 Atlanta Falcons 1:00 pm (4-12) 12/14 Buffalo Bills 1:00 pm (2-14) 12/21 Q LA Raiders 4:00 pm (12-4)

All times local to Indianapolis

All games on Sundays during regular season

POST SEASON DATES: December 27-28 AFC first round playoff games January 3-4, 1987 AFC divisional playoffs January 11, 1987 AFC championship game

January 25, 1987 Super Bowl XXI @ Pasadena, CA

no THE HUDDLE

C

OB RG

LG RT

HB Y

Center set the Huddle 8 yards from the ball, don't crowd. The Huddle is circular.

Line up with hands on knees in position to see and hear the Quarterback.

The Quarterback is in position to receive the bench signal.

The following information is given in the Huddle. 5.1 Formation (Motion Possible)

5.2 Play

5.3 Possible Blocking

5.4 Possible Pass Pattern

5.5 Snap Number/Repeated

"Ready-Break" is the signal to leave the Huddle. 6.1 А11 Clap Hands. 6.2 Linemen turn to the outside.

6.3 Wide Receivers leave after the First Snap Call, before Ready-Break.

OB Alerts 7.1 Let the WRs leave then call Ready-Break.

7.2 ОВ approach the LOS the same way each time.

7.3 Place the hands under Center first/unless quick count audible.

Тре

CADENCE/SNAP COUNT

Team will take their position at the L.O.S.

OL Down - 3 TE Down - 3 RB Down - 3 WR Up - 2

Point Point Point

Point

Make

Quarterback Cadence

Stance. Stance/except Gun/Split (2 Pt.) Stance/except Gun/Green

Stance outside Foot Back/ except Tight~-Close(3

the Defense Think Quick Count --

2.1 Set - Pause

2.2 Live or Dead Color followed by a number - Pause. 2.3 Count Begins - Hut signifies each count.

2.4 Huts are non rhythmical

2.5 Example: On Two Set-White 65 - White 65 Hut-Hut Alternatives

3.1 On Set - Ball snapped on the word Set.

34 On Go - Ball snapped on Set -- Go.

3.3 On 2nd Color - Ball snapped on Set - Red 30 -- Red 3.4 On 1-2-3- 4 на

3.5 Hard 3: Set - Green 80 -- Green 80 Hut-Hut- -Hut 3.6 Hard 4: Set - Green 80 -- Green 80 Hut-Hut- Hut- Hut ^

Audibles - ТЕ а live color is called, the play will bs changed/

4.1

The QB can Audible when the count is Set/Go/2nd Color.

1. The ОВ does not put his hands under Center. 2. The QB calls check-check then the Audible.

35 Set is omitted - The live color starts the count.

Check With Me plays will be used with a count of Two(2).

A Formation will be called then Check With Me designated. ^A Run or Pass Check With Me is called in the Huddle. Deuce RT 90 Siant CWM on Two.

Deuce RT 866 CWM on Two

3. АЕ the 1.0.5. play to the opposite side.

del 542

5.3

1. Example: 2. Example:

the QB will call a live color to switch the

Be alert to a live color and a total new play.

Two Minute Offense

6.1 6.2

First play on any count. Second play of the Two Play Call is Go (Set-Go).

DF 1 DEFENSIVE TERMINOLOGY

T Personnel

Jack - Weak Safety Sam - Strong Safety „Buck - Outside Weakside LBer Rover - Inside weakside LBer (30 Front) C. Mac - Inside strongside LBer (30 Front) Middle LBer-40. Stub - Strongside Outside LBer

II. Deployments

Secondary: ср Puster - бам is aligned over Y, anywhere from 4-8 yds. deep. · Sex - баш and Stub exchange alignments (both on L.0.S.). Sup - Means Sam up or near L.O.S. (within 2-2). B/R - Bump and run. LBers: X - Buck aligned on X (also called buck nose). W - Buck walked off to help on X. H - Buck on hip of a defensive end. L - Buck inside loose on a defensive end. S - Stub inside loose on a defensive end. Z - Stub on top of Z. (Also called stub nose). Тар - LBer aligned оп 1.0.5. in front of О. Lineman. Dudad - LBer lined up behind def. lineman. III. Fronts Over - 3down linemen to Y's side. (Nose covered) Sivévq ЗА 7 Under - 3 down linemen away from Y. (Nose covered) Flex - Refers to down lineman off of 1.0.5. IV. Dogs Buck - Buck dog. ВТ - Buck Inside. Rover - Rover dog. Mac - Mac Dog. M WK. - Mac Weak, M STG - M Strong. Stub - Stub Dog. 51 - Stub Inside. гу Box - Buck Dog inside the O.T. with the end outside. Å Sox - Stub Dog inside the O.T. with the end outside. Weak Crash - Buck dog just off the OT's outside cheek. (end outside). Strong Crash - Stub dog just off the OT's outside cheek. (end outside). 2D - Buck and Stub Dog. š " 3D - Buck, Мас, & Stub Dog. ( 4-5 ом] Cat - Buck and Mac Dog DU А MESES is Cat Gut ~ Buck and Мас Dog Inside (£i. 45-4 очы Smack - Stub and Mac Dog. ` км - Rover and Mac Dog R MX - Rover and Mac Cross (Rover lst). M RX - Mac and Rover Cross (Mac 181). E MX - End and Mac Cross (End lst). E RX - End and Rover Cross (End 151). ERXB - End and Rover Cross (End lst) and Buck Dogs. EMXS - End апа Mac Cross (End lst) and Stub Dogs.

ESMX - Епа and Stub Slant lst, Mac Dogs.

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DC 1 DEFENSIVE COVERAGE TERMINOLOGY

Refers to the SS. Refers to all LBers dropping in a 30 or Mac strong in a 40. Refers to the LBers or DBs drop.

Occurs when a secondary player rushes the QB. It may be

a Corner, Sam or Jack, Coverage with the Blitz may be

Zone or Man, but is usually man accompanied by a Dog (a LBer or LBer's rushing the QB).

A pass coverage where a defensive back or linebacker wants to play zone,but will play man if someone comes into his area.

Pass coverage where 2 or 3 defenders are responsible for two or three receivers. In Man - M/M Under.

Where 2 or more defenders cover a receiver and have other responsibilities according to receiver's release.

Technique used by defensive back or linebacker where he lines up on the receiver and plays him close M/M all over the field.

A method by LB in obstructing receiver's movement downfield. Defender leeching a receiver and covering him tight. Man.

Corner moves forward on snap to contact receiver and release to zone.

Defensive man watching more than one man to determine type of route being run.

Defensive back to watch the QB on setup to get an idea of what the route may be. (depth of QB drop).

l or more LB's or 4-man rush - 2 or more on a 30 without pass responsibility (5 or more coming).

2 or more defenders covering one receiver.

Technique used by cornerback in jumping inside the receiver and then trailing him M/M and Man Under all over the field.

Defender moving into area under control using "Clue" technique to determine pattern.

Anyone who rushes the passer but has coverage responsi- bility to his side.

Dropping to an area outside but close enough to cover receiver inside.

When defensive LB lines up on the outside hip of defensive end.

Technique of defensive man being in a X/Z position, hitting the receiver, then coming back to area outside position.

Technique of LB or safety moving to designated area out- side and reacts on recognition of play and/or action of ОВ.

Denotes secondary coverage of playing receivers anywhere on the field of play.

DC 2

Man Under - Denotes underneath coverage where they are playing receivers man for man.

Normal - Where LB lines up on hip of defensive end on 1.0.8.

Position

Pre-Set - LB or Back pre-sets in area of coverage before snap.

Race - Technique of LB or safety moving to outside fast, taking away the sideline.

Seams - Dead area between two people in zone coverage.

Sky Zone - Zone pass defense where strong safety has area short outside.

Slash - 3 linebackers moving strong.

Slice - Three LBs moving to area coverage in same direction weak.

Slide - Movement or sliding to strongside in pass coverage, using

Bracket or Banjo technique by the two safeties (May be Cover 3 or 5).

Sloop - A technique where a linebacker or safety moves outside fast to run with a wide receiver.

Solo - Where two defenders cover a receiver and have no other responsibility.

2D - Two outside linebackers dogging without coverage.

3D - Buck, Mac, Stub shooting without pass responsibility.

One LB has pass responsibility.

Trail - Technique of cornerback within the man concept of catching the receiver in 5-yard zone, hitting him and then running with him.

W - Anytime a linebacker takes a loose position between offensive tackle and spread end, or between "X" and wing.

Whack - Technique of defensive man in an X position hitting receiver and continuing to take away sideline.

Х & 7 - Position of LB inside ог over Flanker or playing Hump ог

Deployment Whack technique.

Zone - Pass coverage where backs or LBs drop to an area and react

off of QBs throw - not being influenced by offensive man coming into his area.

Pure Zone - Denotes 4-4-3 alignment defensively.

Loaded - Movement of LBs and safety to same side, loading that side. Zone Squeeze - Any form of double coverage on the strong back; usually

in a nickel situation.

Pinch - Any form of Double coverage on the weak back; usually in a nickel situation.

DC

Intercept - Refers to the short middle zone position taken by a defender (usually a DB). ТЕ is the position Jack would occupy in Cover ll Jack N.

Spy - Refers to a down lineman who has coverage responsibility. Bird Dog - Refers to a man technique by the defender on the ISR (Inside Receiver). The rest of the coverage underneath

is Zone as in 22 Nickel Bird Dog.

Squat - Refers to a defender who will break down and be ready to move laterally and can be beaten deep. ТЕ is also a term used to describe Slot Coverage, it means that both secondary defenders on the slot side are in a B/R position, they may be playing either 2 squat or 8 squat. Slot coverage is not squat coverage if the two slot defenders are a DB and a LBer.

СОУЕВАСЕ МОМВЕВ

COVER 1 СОУЕВ 2 СОУЕВ 3 5010

СОУЕВ 3 Веаа

СОУЕВ 4

COVER 4 Buster

COVER 5 Sam

COVER 5 Jack

COVER 6

COVER 6 Buster

Cover 7

COVER 8

COVER 9

COVERAGES

Free

Dakota/Dallas/Denver

Combo

Charlie

Waco/Wichita

Zebra

Jack

Star/Storm

Trick - Pow - Web

Ram

Mabel

DC 4

Man to Man with Jack Free, Double Zone, Solo "Y" or Slot.

Combo In and Out on Y and FB by Sam & Jack.

Weak Zone.

Weak Zone - Jack & Buck Switch.

Double on 2 by Sam & Corner Jack on Y. Stub on FB. Man Weakside:

Double on 2 by Jack в Corne Sam on Y - Stub on FB.

Strong Zone - Stub & Sam. Switch.

Strong Zone - Stub & Sam. Switch.

Double on X by Jack & Corne Man Strongside!

Man under with two free safeties.

Man - No Free Safety.

REGULAR

COVERAGES DC 5

RC middle

M-M X/it JK Y Е C | M-M M-MZ/OT | IB в SM с ' M/M M/M | : В KM i | 5

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Cover 1 Is Man to Man with a Free Safel Technique varies outside from inside/ outside, off or on.

Most common form of Cover l is buck and stub dogging and everyone M/M except Jack.

Most common variation is Cover 1 lo: ed - everyone has same responsibilit and Buck & stub drop zone.

Cover 2 is 5 underneath Zone, 2 Deep Zone

Both corners Cleo(technique varies) anc

hang outside Zone. Both safeties sepa-

rate and play % the field-Zone. Usually

a weak side dog (Buck) in a 30 with

Rover, Mac, Stub dropping Zone under.

А. Most common variations are 2 loaded and 2 Bracket, and 2 Solo

Cover 3 is basically M/M coverage with double coverage on the middle recei The corners are M/M, the safeties doubl the middle receiver. In a 30 Stub usual dogs, buck usually buzzes wide to help X and rover and Mac are M/M on the back А. Cover 3 is a common +20 coverage B. Cover 3 is a common nickle coverage vs a slot on 3rd downs!

Cover 4 is weak 3 Deep Zone Coverage Jack always rotates weak(Either sky/Cle Buster) Sam always rotates deep middle. The strong corner is always Deep 1/3, the weak corner either Cleo's or plays

1/3. Its is zone underneath, usually with a buck dog(30). A. Variations are 4 Buster, 4 Sky, and

4 Cleo.

Cover 5 is Double Coverage on 2.

This coverage always puts the strong co

Solg)ner on 4 but it appears different ways

and may involve either Jack or Sam. It

is basically man coverage for everyone

else.

A. Variations are 5 Jack, 5 Sam,5 Cleo

B. A loosened Buck usually accompanies this coverage.

REGULAR COVERAGES DC 6

1/320пе Zone, middle Cover 6 - is strongside 3 Deep Zone Cow е | пета TR р ma C It is Zone underneath too. It is pure Zone inside zone coverage with no defender M/M. idc Ра SM Zone] Common Variations are: outsidd A. 6 sky loaded-5 under zone/3 deep zo

outside R M B. 6 Buster-Sam & Stub exchange drops

Br c | C. 6 Cleo - strong corner rotates up O ОО ОО об Sam plays deep 1/3 strong

COVER 6 О О

Cover 7 - is Weakside double coverage on X. It is basically M/M coverage for everyone else.

„С Common variations are: ЛА { A. Buck 7 Solo - Weak corner в Jack r3 R M ЖЕМЕ double X In and out. у Ы prea : В. 1 = ‘leo !, outside Buck 7 Cleo Weak corner rotates up

g ООО | and zones underneath. 1.5 >. \

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Cover 8 - is combination Zone/Man Covg. with 5 underneath man - 2 Deep Zone

Common Variations are:

iB A. 8 Solo - Jack and weak corner-Double

Mx муй " ПАН M/M 2 Sam and Stg corner-Double B. 8 Bracket-Same look as 8 solo except

ç B ! \ 5 С it is a route recognition & read

i coverage outside and man under insi

С) С. Note-There аге а lot of different te

/ ү niques used with this coverage.

COVER 8 С) С) (в8) | RE Cover 9 - is man to man coverage with n ; free safety. It is most frequently M/M HB M/M Y tied to dogs. With this coverage a lot

JK РВ SM of different techniques are used(on/off but the real variety comes with the different dogs employed. All secondary players are always M/M.

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ll Nickel is М/М with a free Safety an a Free Safety underneath. Note either safety may wind up deep. Both corners are M/M and their techniques and aligm ment vary from team to team. Nick is M/M on the middle receiver, usually outside technique. Buck and Мас may b Man or Zone - its played differently.

19 Nickel is Man coverage with a Free Safety weak and no one free strong. Alignment and technique varies. It

is usualiy a strong Dog coverage with a Mac Dog.

91 Nickel is а Man coverage with no on free weak and Sam free Strong. Alignment and technique varies. It is

usually a Weak Dog Coverage with a buck dog.

99 Nickel is Man coverage with no one Free in the secondary

Alignment & technique varies but insid technique & Off & Up closer is the norm. А 6 man dog with Buck and Mac dogging is the most common form ОЁ this coverage.

NICKEL COVERAGES - ZONE DC 8

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22 Nickel is a Zone Nickel Mirrored Coverage with 5 Under Zone/2 Deep Zone. The most common variation is the additi of another defender in a "look" positio from a 30 Front.

46 Sky/Sky Nickel is a balanced Zone Coverage characterized by Double Sky's Weak & strong

Used mostly on 3rd and long or as a prevent defense.

46 Buster/Buster Nickel is a mirrored Zone Nickel Coverage characterized by Double Busters - Weak and Strong

Both Jack and Nick hang inside.

This cover frequently looks like a 46 Cleo/Cleo (Both Corners up/3 Deep) on a P.S.L. and converts to a double buster on the snap. Primarily 3rd and long or prevent coverage.

46 Cleo/Cleo Nickel is a mirrored 3 Dee Zone Nickel Coverage characterized by

double Cleo's outside usually in a pre-

rotated position. The most common variation is the additi

of another defender underneath (Loaded) from a 30 Front making it a 46 Cleo/ Cleo/Loaded Nickel

46 Cleo/Sky Nickel is a Zone Nickel Coverage with a Cleo Weak & a Sky Stron

The most common variations are: A. А sky weak and a Cleo strong

B. Loaded added to either of these coverages.

NICKEL COVERAGES

- COMBINATION(ZONE & MAN) DC 9

MR элнан " =: ЕС 2

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22 Bird-Dog Nickel is а combination Nickel Coverage characterized by

straight 2 Coverage everywhere except Nick is M/M with the middle receiver

Тһе most common variation is а 30 Front with loaded, or 22 Hump.

88 Nickel is a combination coverage wi

(

5 under Man 2 Deep Zone. It is cover ! with Nickel Personnel.

The most common variations are: A. Loaded

B. 5010 - weak & strong

С. Bracket- weak & strong

73 Nickel is a Man combination Соуа.

with double coverage on X(7) and

double coverage on Y(3). The most com variations occur with the techniques

used on X & Y, variations are: A. Solo B. Bracket

JTE7Wickel is а man combiantion Covg. о

with double coverage on X(7) and

couble coverage on Z(5). The most common variations occur with the tech-

niques used on X & Z. Variations are:

A. Solo B. Bracket C. Ram

Note thaton the strongside 5 coverage may be a double with Nick and corner or with Sam and the corner.

79 Nickel is a man combination Covg. with double coverage on X(7) and M/M coverage strong (9); there is no free safety

The most common variation occurs weak- side on X with different forms of 7 coverage.

The most common look strongside is a Mac Dog.

NICKEL COVERAGES - COMBINATION (ZONE & MAN) DC 10

Zone/deep middle 13 Nickel is a combination coverage with M/M Free Safety weak and double

M/M X E м/м vit M/M 2 coverage on Y Strong.

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M/M X M/M Z coverage on Z strong. C JK SM сот There is more variety with this IB IB | coverage than 13N because Z may Бе M/M M/M | M/M, 2 doubled with either Nick or Sam.

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Nick Blitz is а strongside blitz

accompanied by M/M Coverage The most common form comes with а Mac

Dog and Jack cheated strong to cover the FB. Corners may be on or off by Game plan.

Jack Blitz is a weakside Blitz accompanied by M/M Coverage

Тре most common form comes with а Вис dog with Sam cheated weak.

Sam Blitz is a strongside blitz

accompanied by M/M coverage. It is the least used Blitz and

very rarely seen; generally used with a strongside Dog when used.

Total Blitz is an all out weakside (Jack) and strongside (Nick)Blitz

It is an 8 man rush with M/M coverage The P.S.L. varies but usually at leas 8 defenders are on or near the 1.0.5.

1.

RUN GAME

The Run Number System 1.1 Even number holes are to the Right.

1.2 Odd number holes are to the Left.

11 10 | 90 | 70 | 50 | 30 20 | 40 | 60 | 80

1.3 Each hole indicates the area to Бе blocked.

1.4 For each play the Point of Attack will have a descriptive word added to designate the backfield action and blocking scheme.

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2.4 Blocking

2.5 Example: Green Rt H 80 Toss HB thru the 80 hole with Toss Blocking. 2.6 Two Back Sets utilize back to hole. Note - After the teaching phase the backs only need the Formation/Hole/Blocking.

2.7 One Back Sets utilize only the Formation/Hole/Blocking since only the ball carrier is in the backfield.

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Solo Runs

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